Description
The UpdateFromPrefab
method is used to update the current GameObject
with the latest changes from its associated prefab. This is useful when you want to ensure that the GameObject
reflects the most recent state of the prefab it was instantiated from.
Usage
Call this method on a GameObject
instance that was created from a prefab to update its properties and components to match the current state of the prefab.
Example
// Assuming 'gameObject' is an instance of GameObject created from a prefab
// Update the GameObject to reflect the latest changes from its prefab
gameObject.UpdateFromPrefab();