void UpdateFromPrefab()

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Description

The UpdateFromPrefab method is used to update the current GameObject with the latest changes from its associated prefab. This is useful when you want to ensure that the GameObject reflects the most recent state of the prefab it was instantiated from.

Usage

Call this method on a GameObject instance that was created from a prefab to update its properties and components to match the current state of the prefab.

Example

// Assuming 'gameObject' is an instance of GameObject created from a prefab
// Update the GameObject to reflect the latest changes from its prefab

gameObject.UpdateFromPrefab();