bool UseRenderer { get; set; }

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Description

The UseRenderer property of the HammerMesh class determines whether the renderer is enabled for the mesh. This property is a boolean value that, when set to true, enables the rendering of the mesh. If set to false, the mesh will not be rendered.

Usage

To use the UseRenderer property, you can simply get or set its value on an instance of the HammerMesh class. This property is useful when you want to control the visibility of the mesh in the scene programmatically.

Example

// Example of using the UseRenderer property

// Assume 'hammerMesh' is an instance of HammerMesh
HammerMesh hammerMesh = new HammerMesh();

// Enable the renderer
hammerMesh.UseRenderer = true;

// Check if the renderer is enabled
bool isRendererEnabled = hammerMesh.UseRenderer;

// Disable the renderer
hammerMesh.UseRenderer = false;