string MapName { get; set; }

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Description

The MapName property of the MapInstance class represents the name of the map that is currently loaded or intended to be loaded. This property is a string and is used to identify the map within the Sandbox environment.

Usage

To use the MapName property, you can get or set the name of the map associated with a MapInstance object. This is useful for dynamically loading different maps based on game logic or user input.

Example

// Example of setting the MapName property
MapInstance mapInstance = new MapInstance();
mapInstance.MapName = "my_custom_map";

// Example of getting the MapName property
string currentMapName = mapInstance.MapName;
// Use currentMapName for logic or display purposes