Description
The IsStandableSurface
method is a virtual method of the MoveMode
class within the Sandbox.Movement
namespace. It determines whether a given surface, represented by a SceneTraceResult
, is suitable for a character to stand on. This method is crucial for movement logic, particularly in determining if a character can maintain balance or stand on a surface.
Usage
To use the IsStandableSurface
method, you need to have an instance of the MoveMode
class or a derived class. You will also need a SceneTraceResult
object that represents the surface you want to check. Call the method with the SceneTraceResult
as a parameter to determine if the surface is standable.
Example
// Assuming 'moveMode' is an instance of a class derived from MoveMode
// and 'traceResult' is a SceneTraceResult object
bool canStand = moveMode.IsStandableSurface(traceResult);
if (canStand)
{
// Logic for when the surface is standable
}
else
{
// Logic for when the surface is not standable
}