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Description

The IsStandableSurface method is a virtual method of the MoveMode class within the Sandbox.Movement namespace. It determines whether a given surface, represented by a SceneTraceResult, is suitable for a character to stand on. This method is crucial for movement logic, particularly in determining if a character can maintain balance or stand on a surface.

Usage

To use the IsStandableSurface method, you need to have an instance of the MoveMode class or a derived class. You will also need a SceneTraceResult object that represents the surface you want to check. Call the method with the SceneTraceResult as a parameter to determine if the surface is standable.

Example

// Assuming 'moveMode' is an instance of a class derived from MoveMode
// and 'traceResult' is a SceneTraceResult object

bool canStand = moveMode.IsStandableSurface(traceResult);

if (canStand)
{
    // Logic for when the surface is standable
}
else
{
    // Logic for when the surface is not standable
}