Description
The PostPhysicsStep
method is a virtual method in the MoveMode
class, which is part of the Sandbox.Movement
namespace. This method is called after the physics step is executed. It is intended to be overridden in derived classes to implement custom behavior that should occur after the physics calculations have been completed.
Usage
To use the PostPhysicsStep
method, you should create a class that derives from MoveMode
and override this method to provide specific functionality that should be executed after the physics step. This is useful for applying additional logic or adjustments to the movement or state of a character after physics interactions have been processed.
Example
public class CustomMoveMode : MoveMode
{
public override void PostPhysicsStep()
{
// Custom logic to execute after the physics step
// For example, apply additional forces or adjust character state
}
}