Description
The PostPhysicsStep
method is a virtual method in the MoveMode
class, which is part of the Sandbox.Movement
namespace. This method is called after the physics step is executed. It allows for any necessary updates or adjustments to be made following the physics calculations.
Usage
Override this method in a derived class to implement custom behavior that should occur after the physics step. This can include adjustments to the character's state or additional calculations that depend on the results of the physics simulation.
Example
public class CustomMoveMode : MoveMode
{
public override void PostPhysicsStep()
{
// Custom logic to execute after the physics step
// For example, apply additional forces or adjust character state
}
}