Description
The PrePhysicsStep
method is a virtual method in the MoveMode
class, which is part of the Sandbox.Movement
namespace. This method is called before the physics step is executed in the game loop. It allows developers to perform any necessary operations or adjustments to the game state or components before the physics calculations are applied.
Usage
To use the PrePhysicsStep
method, you should create a class that inherits from MoveMode
and override this method to implement custom logic that needs to be executed before the physics step. This is particularly useful for setting up conditions or modifying properties that will affect the upcoming physics calculations.
Example
public class CustomMoveMode : MoveMode
{
public override void PrePhysicsStep()
{
// Custom logic to execute before the physics step
// For example, adjust player velocity or position
}
}