Description
The PrePhysicsStep
method is a virtual method in the MoveMode
class, which is part of the Sandbox.Movement
namespace. This method is called before the physics step is executed in the game loop. It allows developers to perform any necessary operations or adjustments to the game state or components before the physics calculations are applied.
Usage
Override this method in a derived class to implement custom behavior that should occur before the physics step. This can include updating movement logic, adjusting velocities, or preparing the game state for the upcoming physics calculations.
Example
public class CustomMoveMode : MoveMode
{
public override void PrePhysicsStep()
{
// Custom logic to execute before the physics step
// For example, adjust player velocity based on input
AdjustPlayerVelocity();
}
private void AdjustPlayerVelocity()
{
// Implementation of velocity adjustment
}
}