The UpdateAnimator
method is responsible for updating the animator associated with the SkinnedModelRenderer
provided. This method is typically used to synchronize the animation state with the current movement or action state of the character.
The UpdateAnimator
method is responsible for updating the animator associated with the SkinnedModelRenderer
provided. This method is typically used to synchronize the animation state with the current movement or action state of the character.
To use the UpdateAnimator
method, you need to have an instance of SkinnedModelRenderer
that you want to update. This method should be called whenever there is a change in the character's movement or action that requires the animator to be updated.
public class CustomMoveMode : MoveMode { public override void UpdateAnimator(SkinnedModelRenderer renderer) { // Example: Update the animator parameters based on the current state if (renderer != null) { // Set animator parameters here // e.g., renderer.SetParameter("Speed", currentSpeed); } } }