float AimStrengthEyes { get; set; }

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Description

The AimStrengthEyes property of the PlayerController class determines how strongly the player's eyes aim in the direction they are looking. This property is a float value ranging from 0 to 1, where 0 means no eye movement towards the aim direction, and 1 means full eye movement towards the aim direction.

Usage

To adjust the strength of the player's eye aim, set the AimStrengthEyes property to a value between 0 and 1. This can be useful for creating more realistic or stylized animations where the player's eyes follow the direction they are looking.

Example

// Example of setting the AimStrengthEyes property
PlayerController playerController = new PlayerController();
playerController.AimStrengthEyes = 0.75f; // Set the eye aim strength to 75%