float BodyHeight { get; set; }

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Description

The BodyHeight property of the PlayerController class represents the height of the player's body in the game world. This property is used to define the vertical size of the player's physical representation, which can affect interactions with the environment, such as collision detection and movement through spaces.

Usage

You can get or set the BodyHeight property to adjust the player's height. The value is a float and should be within the range specified by the RangeAttribute, which is from 1 to 128. This allows for fine-tuning of the player's height to fit different gameplay scenarios or character designs.

Example

// Example of setting the BodyHeight property
PlayerController playerController = new PlayerController();
playerController.BodyHeight = 72.0f; // Set the player's body height to 72 units

// Example of getting the BodyHeight property
float currentHeight = playerController.BodyHeight;
Console.WriteLine($"Current player body height: {currentHeight}");