The CreateRagdoll
method in the PlayerController
class is used to create a ragdoll version of the player's render body. This method returns a GameObject
that represents the ragdoll.
The CreateRagdoll
method in the PlayerController
class is used to create a ragdoll version of the player's render body. This method returns a GameObject
that represents the ragdoll.
To use the CreateRagdoll
method, call it on an instance of PlayerController
and provide a string parameter for the name of the ragdoll. This method will return a GameObject
that you can manipulate or add to the scene as needed.
// Example of using CreateRagdoll PlayerController playerController = new PlayerController(); GameObject ragdoll = playerController.CreateRagdoll("PlayerRagdoll"); // Add the ragdoll to the scene Scene.Current.AddGameObject(ragdoll);