The CreateRagdoll
method in the PlayerController
class is used to create a ragdoll version of the player's render body. This method returns a GameObject
that represents the ragdoll.
The CreateRagdoll
method in the PlayerController
class is used to create a ragdoll version of the player's render body. This method returns a GameObject
that represents the ragdoll.
To use the CreateRagdoll
method, you need to call it on an instance of the PlayerController
class, passing a string parameter that specifies the name of the ragdoll object. The method will return a GameObject
representing the created ragdoll.
// Example of using CreateRagdoll method PlayerController playerController = new PlayerController(); GameObject ragdoll = playerController.CreateRagdoll("PlayerRagdoll"); // Now you can manipulate the ragdoll GameObject as needed ragdoll.SetPosition(new Vector3(0, 0, 0));