BoxCollider FeetCollider { get; set; }

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Description

The FeetCollider property of the PlayerController class provides access to the BoxCollider component associated with the player's feet. This collider is typically used to detect ground contact and manage interactions with surfaces the player is walking on.

Usage

Use the FeetCollider property to access or modify the BoxCollider component for the player's feet. This can be useful for adjusting collision detection parameters or handling specific interactions with the ground.

Example

// Accessing the FeetCollider property
BoxCollider feetCollider = playerController.FeetCollider;

// Example: Adjusting the size of the FeetCollider
feetCollider.Size = new Vector3(1.0f, 0.5f, 1.0f);