Description
The GroundYaw
property of the PlayerController
class represents the yaw angle of the ground beneath the player. This value is expressed as a single-precision floating-point number (System.Single
), and it is used to determine the orientation of the ground relative to the player.
Usage
Use the GroundYaw
property to access or modify the yaw angle of the ground beneath the player. This can be useful for adjusting player movement or animations based on the ground's orientation.
Example
// Example of accessing the GroundYaw property
PlayerController playerController = new PlayerController();
float currentGroundYaw = playerController.GroundYaw;
// Example of setting the GroundYaw property
playerController.GroundYaw = 45.0f; // Set the ground yaw to 45 degrees