SkinnedModelRenderer Renderer { get; set; }

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Description

The Renderer property of the PlayerController class provides access to the SkinnedModelRenderer component associated with the player's body. This component is typically a child object of the player and is responsible for rendering the player's skinned model, which includes animations and visual representation.

Usage

To use the Renderer property, you can access it directly from an instance of PlayerController. This allows you to manipulate or query the SkinnedModelRenderer component, such as changing the model, updating animations, or modifying rendering properties.

Example

// Example of accessing the Renderer property
PlayerController playerController = new PlayerController();
SkinnedModelRenderer renderer = playerController.Renderer;

// Example of using the Renderer to change the model
renderer.Model = newModel;

// Example of updating animation
playerController.UpdateAnimation(renderer);