void StartPressing( Component obj )

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Description

The StartPressing method is part of the PlayerController class in the Sandbox framework. This method is used to initiate the action of pressing a target component. It is typically called automatically when the "Use" button is pressed by the player.

Usage

To use the StartPressing method, you need to pass a Component object as a parameter. This component represents the target that the player intends to interact with by pressing.

Ensure that the component you pass is valid and can be interacted with. This method is generally used in scenarios where player interaction with game objects is required, such as opening doors, picking up items, or activating switches.

Example

// Example of using StartPressing method
public class MyPlayerController : PlayerController
{
    public void InteractWithComponent(Component targetComponent)
    {
        // Start pressing the target component
        StartPressing(targetComponent);
    }
}