Description
The StopPressing
method is a public instance method of the PlayerController
class. It is used to stop the current pressing action, effectively setting the Pressed
property to null
. This method is useful when you want to ensure that the player is no longer interacting with any object that was previously being used or pressed.
Usage
To use the StopPressing
method, simply call it on an instance of the PlayerController
class. This will clear any current pressing interaction the player is engaged in.
Example
// Example of using StopPressing method
PlayerController playerController = new PlayerController();
// Assume the player is currently pressing an object
playerController.StopPressing();
// At this point, playerController.Pressed should be null