Description
The StopPressing
method is a public instance method of the PlayerController
class. It is used to stop the current pressing action, effectively setting the Pressed
property to null
. This method is useful when you want to cancel any ongoing interaction with a component that the player is currently using.
Usage
To use the StopPressing
method, you need to have an instance of the PlayerController
class. Simply call the method on this instance when you want to stop the player from pressing or interacting with an object.
Example
// Assuming 'playerController' is an instance of PlayerController
playerController.StopPressing();
// After calling this method, playerController.Pressed will be null.