void StopPressing()

book_4_sparkGenerated
code_blocksInput

Description

The StopPressing method is a public instance method of the PlayerController class. It is used to stop the current pressing action, effectively setting the Pressed property to null. This method is useful when you want to ensure that the player is no longer interacting with any object that was previously being used or pressed.

Usage

To use the StopPressing method, simply call it on an instance of the PlayerController class. This will clear any current pressing interaction the player is engaged in.

Example

// Example of using StopPressing method
PlayerController playerController = new PlayerController();

// Assume the player is currently pressing an object
playerController.StopPressing();

// At this point, playerController.Pressed should be null