Description
The UpdateAnimation
method is responsible for updating the animation state of a player character in the game. This method takes a SkinnedModelRenderer
as a parameter, which is used to render the animated model of the player. The method updates the animation based on the current state of the player, including body rotation and other relevant animation parameters.
Usage
To use the UpdateAnimation
method, you need to have an instance of PlayerController
and a SkinnedModelRenderer
that represents the player's model. Call this method during the game loop to ensure the player's animations are updated according to their current state.
Example
// Assuming 'playerController' is an instance of PlayerController
// and 'renderer' is an instance of SkinnedModelRenderer
playerController.UpdateAnimation(renderer);