void UpdateAnimation( SkinnedModelRenderer renderer )

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Description

The UpdateAnimation method is responsible for updating the animation state of a player character in the game. This method takes a SkinnedModelRenderer as a parameter, which is used to render the animated model of the player. The method updates the animation based on the current state of the player, including body rotation and other relevant animation parameters.

Usage

To use the UpdateAnimation method, you need to have an instance of PlayerController and a SkinnedModelRenderer that represents the player's model. Call this method during the update cycle to ensure the player's animations are in sync with their current state.

Example

// Assuming 'playerController' is an instance of PlayerController
// and 'renderer' is an instance of SkinnedModelRenderer

playerController.UpdateAnimation(renderer);