Description
The UseInputControls
property of the PlayerController
class determines whether the player controller should utilize input controls for player movement and actions. When set to true
, the player controller will respond to input commands such as movement, jumping, and other actions defined by the input system.
Usage
To enable input controls for a player controller, set the UseInputControls
property to true
. This will allow the player to interact with the game using the defined input actions. If you want to disable input controls, set this property to false
.
Example
// Example of enabling input controls for a player controller
PlayerController playerController = new PlayerController();
playerController.UseInputControls = true;
// Example of disabling input controls
playerController.UseInputControls = false;