Description
The WalkSpeed
property of the PlayerController
class defines the speed at which the player moves when walking. This property is a float
and can be adjusted to control the player's walking speed. It is part of the input feature set, allowing it to be influenced by player input settings.
Usage
To use the WalkSpeed
property, you can get or set its value to control the player's walking speed. This can be useful for adjusting gameplay dynamics or responding to in-game events that affect movement speed.
Example
// Example of setting the WalkSpeed property
PlayerController playerController = new PlayerController();
playerController.WalkSpeed = 5.0f; // Sets the player's walking speed to 5 units per second