Description
The CollisionUpdateEventsEnabled
property of the Rigidbody
class is a boolean that determines whether the OnCollisionUpdate
event is triggered when a collision persists. This is similar to the CollisionEventsEnabled
property, but specifically for ongoing collisions rather than initial contact.
Usage
To use the CollisionUpdateEventsEnabled
property, you can set it to true
or false
depending on whether you want the OnCollisionUpdate
event to be called during persistent collisions. This can be useful for handling continuous collision responses or effects.
Example
// Example of enabling collision update events for a Rigidbody
Rigidbody myRigidbody = new Rigidbody();
myRigidbody.CollisionUpdateEventsEnabled = true;
// Now, OnCollisionUpdate will be called for persistent collisions.