float LinearDamping { get; set; }

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Description

The LinearDamping property of the Rigidbody class represents the linear damping factor applied to the rigid body. Linear damping is a force that reduces the linear velocity of the rigid body over time, simulating the effect of drag or air resistance. This property is useful for controlling how quickly a moving object slows down when no external forces are applied.

Usage

To use the LinearDamping property, simply set it to a float value representing the desired damping factor. A higher value will result in quicker deceleration of the rigid body, while a lower value will allow it to maintain its velocity for a longer period.

Example usage:

Rigidbody myRigidbody = new Rigidbody();
myRigidbody.LinearDamping = 0.5f; // Sets the linear damping to 0.5

Example

Rigidbody myRigidbody = new Rigidbody();
myRigidbody.LinearDamping = 0.5f; // Sets the linear damping to 0.5