bool OverrideMassCenter { get; set; }

robot_2Generated
code_blocksInput

Description

The OverrideMassCenter property of the Rigidbody class determines whether the center of mass for the rigidbody should be overridden. When set to true, the MassCenterOverride property will be used to specify a custom center of mass in local space coordinates. This can be useful for adjusting the balance and behavior of the rigidbody in the physics simulation.

Usage

To use the OverrideMassCenter property, simply set it to true if you want to specify a custom center of mass for the rigidbody. Ensure that the MassCenterOverride property is set to the desired local space coordinates for the center of mass. If OverrideMassCenter is set to false, the default center of mass will be used.

Example

// Example of setting the OverrideMassCenter property
Rigidbody myRigidbody = new Rigidbody();

// Enable custom mass center
myRigidbody.OverrideMassCenter = true;

// Set the custom mass center
myRigidbody.MassCenterOverride = new Vector3(0.5f, 0.0f, 0.0f);