Destroys the GPU buffer, rendering it unusable. Once disposed, the buffer should not be used further as it will no longer hold any data or be valid for operations.
Destroys the GPU buffer, rendering it unusable. Once disposed, the buffer should not be used further as it will no longer hold any data or be valid for operations.
Call this method when you are finished using the GpuBuffer
to free up GPU resources. This is particularly important in scenarios where you are managing multiple buffers or working with large data sets to ensure efficient resource management.
// Example of using the Dispose method GpuBuffer<MyData> buffer = new GpuBuffer<MyData>(10); try { // Perform operations with the buffer MyData[] data = new MyData[10]; buffer.SetData(data); // ... other operations } finally { // Ensure the buffer is disposed of properly buffer.Dispose(); }