The DrawIcon
method in the Sandbox.Graphics
class is used to render an icon within a specified rectangular area on the screen. This method allows you to specify the icon's name, color, font size, and alignment within the rectangle.
The DrawIcon
method in the Sandbox.Graphics
class is used to render an icon within a specified rectangular area on the screen. This method allows you to specify the icon's name, color, font size, and alignment within the rectangle.
To use the DrawIcon
method, you need to provide the following parameters:
rect
: A Sandbox.Rect
object that defines the area where the icon will be drawn.iconName
: A string
representing the name of the icon to be drawn. This should correspond to a valid icon name in your resources.color
: A Color
object that specifies the color of the icon.fontSize
: A float
value that determines the size of the icon.alignment
: A Sandbox.TextFlag
value that specifies the alignment of the icon within the rectangle.The method returns a Sandbox.Rect
that represents the area occupied by the drawn icon.
// Example usage of the DrawIcon method Sandbox.Rect iconRect = new Sandbox.Rect(10, 10, 50, 50); string iconName = "exampleIcon"; Color iconColor = Color.White; float iconFontSize = 24.0f; Sandbox.TextFlag iconAlignment = Sandbox.TextFlag.Center; Sandbox.Rect resultRect = Sandbox.Graphics.DrawIcon(iconRect, iconName, iconColor, iconFontSize, iconAlignment); // The resultRect now contains the area occupied by the icon.