The DrawIcon
method in the Sandbox.Graphics
class is used to render an icon within a specified rectangular area on the screen. This method allows you to specify the icon's name, color, font size, and alignment within the rectangle.
The DrawIcon
method in the Sandbox.Graphics
class is used to render an icon within a specified rectangular area on the screen. This method allows you to specify the icon's name, color, font size, and alignment within the rectangle.
To use the DrawIcon
method, you need to provide the following parameters:
rect
: A Sandbox.Rect
object that defines the area where the icon will be drawn.iconName
: A string
representing the name of the icon to be drawn.color
: A Color
object that specifies the color of the icon.fontSize
: A float
value that determines the size of the icon.alignment
: A Sandbox.TextFlag
value that specifies the alignment of the icon within the rectangle.The method returns a Sandbox.Rect
that represents the area occupied by the drawn icon.
// Example of using the DrawIcon method // Define the rectangle area where the icon will be drawn Rect iconRect = new Rect(10, 10, 50, 50); // Specify the icon name, color, font size, and alignment string iconName = "exampleIcon"; Color iconColor = Color.White; float iconFontSize = 24.0f; TextFlag iconAlignment = TextFlag.Center; // Draw the icon and get the resulting rectangle Rect resultRect = Graphics.DrawIcon(iconRect, iconName, iconColor, iconFontSize, iconAlignment);