Description
The SetupLighting
method is a static method of the Sandbox.Graphics
class. It is used to configure the lighting settings for a given SceneObject
using specified RenderAttributes
. This method is essential for setting up the visual appearance of objects in a scene by applying lighting effects.
Usage
To use the SetupLighting
method, you need to pass a SceneObject
and a RenderAttributes
instance as parameters. The SceneObject
represents the object in the scene for which you want to set up lighting, and the RenderAttributes
contains the attributes that define how the lighting should be applied.
Example
// Example of using SetupLighting
SceneObject myObject = new SceneObject();
RenderAttributes lightingAttributes = new RenderAttributes();
// Configure lighting attributes as needed
lightingAttributes.Set("LightIntensity", 1.0f);
lightingAttributes.Set("LightColor", new Color(1.0f, 0.9f, 0.8f));
// Setup lighting for the object
Graphics.SetupLighting(myObject, lightingAttributes);