Provides access to all of the attributes associated with this material. These attributes define various rendering properties and can be used to customize the appearance and behavior of the material in the rendering pipeline.
Provides access to all of the attributes associated with this material. These attributes define various rendering properties and can be used to customize the appearance and behavior of the material in the rendering pipeline.
To access the attributes of a material, use the Attributes
property of a Material
instance. This property returns a RenderAttributes
object, which can be used to query or modify the material's rendering attributes.
// Example of accessing material attributes Material myMaterial = Material.Load("path/to/material"); RenderAttributes attributes = myMaterial.Attributes; // Example of setting an attribute attributes.Set("Color", new Color(1.0f, 0.5f, 0.5f)); // Example of getting an attribute Color color = attributes.Get<Color>("Color"); // Use the attributes to modify rendering behavior if (attributes.Has("Roughness")) { float roughness = attributes.Get<float>("Roughness"); // Modify roughness as needed }