Retrieves a texture associated with the material by its name. This method is useful for accessing specific textures that are part of a material's configuration, allowing for dynamic texture management and manipulation within the material's context.
Retrieves a texture associated with the material by its name. This method is useful for accessing specific textures that are part of a material's configuration, allowing for dynamic texture management and manipulation within the material's context.
To use the GetTexture
method, you need to have an instance of a Material
object. Call the method with the name of the texture you want to retrieve. The method returns a Texture
object if the texture is found, or null
if no texture with the specified name exists.
// Example of using GetTexture method Material myMaterial = new Material(); Texture myTexture = myMaterial.GetTexture("Albedo"); if (myTexture != null) { // Use the texture for rendering or other operations } else { // Handle the case where the texture is not found }