Texture GetTexture( string name )

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Description

Retrieves a texture associated with the material by its name. This method is useful for accessing specific textures that are part of a material's configuration, allowing for dynamic texture management and manipulation within the material's context.

Usage

To use the GetTexture method, you need to have an instance of a Material object. Call the method with the name of the texture you want to retrieve. The method returns a Texture object if the texture is found, or null if no texture with the specified name exists.

Example

// Example of using GetTexture method
Material myMaterial = new Material();
Texture myTexture = myMaterial.GetTexture("Albedo");

if (myTexture != null)
{
    // Use the texture for rendering or other operations
}
else
{
    // Handle the case where the texture is not found
}