Description
The GetTexture
method retrieves a texture associated with a material by its name. This method is useful for accessing specific textures that are part of a material's configuration, allowing for dynamic texture management and manipulation within the material's context.
Usage
To use the GetTexture
method, you need to have an instance of the Material
class. Call the method with the name of the texture you want to retrieve as a string parameter. The method returns a Texture
object if the texture is found, or null
if no texture with the specified name exists.
Example
// Example of using GetTexture method
Material myMaterial = new Material();
Texture myTexture = myMaterial.GetTexture("Albedo");
if (myTexture != null)
{
// Use the texture for rendering or other operations
}
else
{
// Handle the case where the texture is not found
}