Texture GetTexture( string name )

book_4_sparkGenerated
code_blocksInput

Description

The GetTexture method retrieves a texture associated with a material by its name. This method is useful for accessing specific textures that are part of a material's configuration, allowing for dynamic texture management and manipulation within the material's context.

Usage

To use the GetTexture method, you need to have an instance of the Material class. Call the method with the name of the texture you want to retrieve as a string parameter. The method returns a Texture object if the texture is found, or null if no texture with the specified name exists.

Example

// Example of using GetTexture method
Material myMaterial = new Material();
Texture myTexture = myMaterial.GetTexture("Albedo");

if (myTexture != null)
{
    // Use the texture for rendering or other operations
}
else
{
    // Handle the case where the texture is not found
}