The Load
method is a static method of the Material
class in the Sandbox namespace. It is used to load a material from a specified file. This method returns an instance of Material
that represents the material loaded from the given file path.
The Load
method is a static method of the Material
class in the Sandbox namespace. It is used to load a material from a specified file. This method returns an instance of Material
that represents the material loaded from the given file path.
To use the Load
method, provide the file path of the material you wish to load as a string argument. The method will return a Material
object if the file is successfully loaded.
// Example of loading a material from a file string materialFilePath = "materials/my_material.vmat"; Material myMaterial = Material.Load(materialFilePath); // Use the loaded material if (myMaterial != null) { // Access material properties string materialName = myMaterial.Name; Shader materialShader = myMaterial.Shader; // Further operations with the material }