static Material Load( string filename )

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Description

The Load method is a static method of the Material class in the Sandbox namespace. It is used to load a material from a specified file. This method returns an instance of Material that represents the material loaded from the given file path.

Usage

To use the Load method, provide the file path of the material you wish to load as a string argument. The method will return a Material object if the file is successfully loaded.

Example

// Example of loading a material from a file
string materialFilePath = "materials/my_material.vmat";
Material myMaterial = Material.Load(materialFilePath);

// Use the loaded material
if (myMaterial != null)
{
    // Access material properties
    string materialName = myMaterial.Name;
    Shader materialShader = myMaterial.Shader;
    // Further operations with the material
}