The Name
property of the Material
class represents the name or path of the material. This property is used to identify the material within the Sandbox environment, allowing for easy reference and management of materials in your project.
The Name
property of the Material
class represents the name or path of the material. This property is used to identify the material within the Sandbox environment, allowing for easy reference and management of materials in your project.
To access or modify the name of a material, use the Name
property. This property is a string
and can be both read and written to. It is useful for setting a descriptive name for the material or for retrieving the current name for display or logging purposes.
// Example of setting and getting the Name property of a Material Material myMaterial = new Material(); // Set the name of the material myMaterial.Name = "WoodTexture"; // Get the name of the material string materialName = myMaterial.Name; // Output the name of the material // Note: Use a UI element or logging system to display the name // e.g., Debug.Log(materialName);