The Shader
property of the Material
class provides access to the shader associated with the material. This shader defines how the material is rendered, including its visual effects and interactions with light.
The Shader
property of the Material
class provides access to the shader associated with the material. This shader defines how the material is rendered, including its visual effects and interactions with light.
To access the shader of a material, use the Shader
property. This property is read-only and returns a Shader
object.
// Example of accessing the Shader property of a Material Material myMaterial = Material.Load("path/to/material"); Shader shader = myMaterial.Shader; // Use the shader object as needed // For example, you might want to inspect its properties or pass it to another function Console.WriteLine("Shader Name: " + shader.Name);