The GetBool
method in the RenderAttributes
class is used to retrieve a boolean value associated with a specific attribute name. If the attribute is not found, it returns a default boolean value.
The GetBool
method in the RenderAttributes
class is used to retrieve a boolean value associated with a specific attribute name. If the attribute is not found, it returns a default boolean value.
To use the GetBool
method, you need to provide a StringToken
that represents the name of the attribute you want to retrieve, and a reference to a boolean variable that will hold the default value if the attribute is not found.
Example usage:
RenderAttributes renderAttributes = new RenderAttributes();
StringToken attributeName = new StringToken("isVisible");
bool defaultValue = false;
bool isVisible = renderAttributes.GetBool(ref attributeName, ref defaultValue);
In this example, isVisible
will be set to the value of the "isVisible" attribute if it exists, or false
if it does not.
RenderAttributes renderAttributes = new RenderAttributes(); StringToken attributeName = new StringToken("isVisible"); bool defaultValue = false; bool isVisible = renderAttributes.GetBool(ref attributeName, ref defaultValue);