The GetFloat
method in the RenderAttributes
class is used to retrieve a floating-point value associated with a specific attribute name. If the attribute is not found, it returns a default value provided by the caller.
The GetFloat
method in the RenderAttributes
class is used to retrieve a floating-point value associated with a specific attribute name. If the attribute is not found, it returns a default value provided by the caller.
To use the GetFloat
method, you need to pass a StringToken
reference that represents the name of the attribute you want to retrieve. Additionally, you must provide a reference to a float
that serves as the default value in case the attribute is not found.
This method is useful when you need to access rendering attributes that are stored as floating-point numbers, ensuring that you have a fallback value if the attribute is not set.
RenderAttributes renderAttributes = new RenderAttributes(); StringToken attributeName = new StringToken("exampleAttribute"); float defaultValue = 1.0f; float result = renderAttributes.GetFloat(ref attributeName, ref defaultValue); // result now holds the value of 'exampleAttribute' or 1.0f if not found.