Texture ColorTarget { get; set; }

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Description

The ColorTarget property of the RenderTarget class represents the color texture that is used as the target for rendering operations. This texture is where the color output of rendering is stored.

Usage

To access the color texture of a RenderTarget, use the ColorTarget property. This property is read-only and provides a Texture object that can be used in rendering operations or for further processing.

Example

// Example of accessing the ColorTarget property
RenderTarget renderTarget = RenderTarget.GetTemporary(1024, 768, ImageFormat.RGBA8, ImageFormat.Depth24, MultisampleAmount.None, 1);
Texture colorTexture = renderTarget.ColorTarget;

// Use the colorTexture for further operations
// ...

// Dispose of the render target when done
renderTarget.Dispose();