The RenderTarget.From
method creates a new RenderTarget
instance using the specified color and depth textures. This method is useful when you have pre-existing textures that you want to use as render targets.
The RenderTarget.From
method creates a new RenderTarget
instance using the specified color and depth textures. This method is useful when you have pre-existing textures that you want to use as render targets.
To use the RenderTarget.From
method, provide the color and depth textures as parameters. These textures should be instances of the Texture
class.
// Example of using RenderTarget.From Texture colorTexture = new Texture(); // Assume this is initialized properly Texture depthTexture = new Texture(); // Assume this is initialized properly RenderTarget renderTarget = RenderTarget.From(colorTexture, depthTexture); // Now you can use renderTarget for rendering operations