static RenderTarget From( Texture color, Texture depth )

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Description

The RenderTarget.From method creates a new RenderTarget instance using the specified color and depth textures. This method is useful when you have pre-existing textures that you want to use as render targets.

Usage

To use the RenderTarget.From method, provide the color and depth textures that you want to use as the render target. Both parameters are of type Texture.

Parameters:

  • color: The color texture to be used as the render target.
  • depth: The depth texture to be used as the render target.

Returns: A new instance of RenderTarget configured with the provided textures.

Example

// Example of using RenderTarget.From method
Texture colorTexture = new Texture(); // Assume this is initialized properly
Texture depthTexture = new Texture(); // Assume this is initialized properly

RenderTarget renderTarget = RenderTarget.From(colorTexture, depthTexture);

// Now you can use renderTarget in your rendering pipeline