void Blit( Material material )

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Description

The Blit method in the CommandList class is used to perform a blit operation using a specified material. This operation typically involves copying data from one texture to another, applying the material's shader effects during the process. It is a fundamental operation in rendering pipelines, often used for post-processing effects.

Usage

To use the Blit method, you need to have an instance of CommandList and a Material object. The material should be configured with the desired shader and parameters before calling Blit.

Example

// Create a new CommandList instance
CommandList commandList = new CommandList();

// Assume 'material' is a pre-configured Material instance
Material material = new Material();

// Perform the blit operation
commandList.Blit(material);