void Blit( Material material )

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Description

The Blit method in the CommandList class is used to perform a blit operation using a specified material. This operation typically involves copying or transferring pixel data from one texture to another, often with some form of processing or transformation applied by the material.

Usage

To use the Blit method, you need to have an instance of CommandList and a Material object that defines the shader and properties to be used during the blit operation. Call the method with the material as the parameter.

Example

// Create a new CommandList instance
CommandList commandList = new CommandList();

// Assume 'material' is a pre-defined Material object
Material material = new Material();

// Perform the blit operation
commandList.Blit(material);