The DrawModel
method is a member of the CommandList
class within the Sandbox.Rendering
namespace. This method is used to render a 3D model in the scene using specified transformation and rendering attributes.
The DrawModel
method is a member of the CommandList
class within the Sandbox.Rendering
namespace. This method is used to render a 3D model in the scene using specified transformation and rendering attributes.
To use the DrawModel
method, you need to have an instance of the CommandList
class. You will also need a Model
object that represents the 3D model you want to render, a Transform
object that defines the position, rotation, and scale of the model, and a RenderAttributes
object that specifies additional rendering parameters.
Call the method with the appropriate parameters to render the model:
CommandList commandList = new CommandList();
Model myModel = new Model();
Transform myTransform = new Transform();
RenderAttributes myAttributes = new RenderAttributes();
commandList.DrawModel(myModel, myTransform, myAttributes);
// Example of using the DrawModel method CommandList commandList = new CommandList(); // Assume model, transform, and attributes are already defined Model model = new Model(); Transform transform = new Transform(); RenderAttributes attributes = new RenderAttributes(); // Draw the model with the specified transform and attributes commandList.DrawModel(model, transform, attributes);