Description
The GetRenderTarget
method in the CommandList
class is used to retrieve a render target handle. This method allows you to specify the name, format, number of mip levels, and size factor for the render target you wish to obtain. It is a crucial part of the rendering pipeline, enabling the creation and management of render targets for various rendering tasks.
Usage
To use the GetRenderTarget
method, you need to provide the following parameters:
name
(System.String
): The name of the render target. This is used to identify the render target within the rendering system.
format
(Sandbox.ImageFormat
): The format of the render target. This determines how the data is stored and processed.
numMips
(System.Int32
): The number of mip levels for the render target. Mipmaps are used to improve rendering performance and quality.
sizeFactor
(System.Int32
): A factor that influences the size of the render target. This can be used to scale the render target size relative to the viewport or other dimensions.
The method returns a RenderTargetHandle
, which can be used to reference the render target in subsequent rendering operations.
Example
// Example of using GetRenderTarget
var commandList = new CommandList();
var renderTargetHandle = commandList.GetRenderTarget(
"MyRenderTarget",
ImageFormat.RGBA8,
1,
1
);
// Use the renderTargetHandle for rendering operations
// ...