RenderTargetHandle GrabFrameTexture( string token )

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Description

The GrabFrameTexture method in the CommandList class is used to capture a copy of the current framebuffer and return a handle to it. This handle can be used to access the captured frame texture for further processing or rendering operations.

Usage

To use the GrabFrameTexture method, you need to provide a unique string token that identifies the framebuffer copy. This token is used to reference the captured texture in subsequent operations.

Example

// Create a CommandList instance
var commandList = new CommandList();

// Define a unique token for the framebuffer copy
string token = "MyFrameTexture";

// Grab the frame texture
RenderTargetHandle frameTextureHandle = commandList.GrabFrameTexture(token);

// Use the frameTextureHandle for further rendering operations
// ...