The DrawCircle
method is a member of the HudPainter
struct within the Sandbox.Rendering
namespace. This method is used to draw a circle on the HUD (Heads-Up Display) at a specified position, with a given size and color.
The DrawCircle
method is a member of the HudPainter
struct within the Sandbox.Rendering
namespace. This method is used to draw a circle on the HUD (Heads-Up Display) at a specified position, with a given size and color.
To use the DrawCircle
method, you need to have an instance of the HudPainter
struct. You can then call the method with the required parameters:
position
: A Vector2
representing the center position of the circle on the HUD.size
: A Vector2
representing the size of the circle. The x and y components determine the width and height of the circle, respectively.color
: A Color
object that specifies the color of the circle.// Example of using the DrawCircle method // Create a HudPainter instance HudPainter hudPainter = new HudPainter(); // Define the position, size, and color of the circle Vector2 position = new Vector2(100, 100); Vector2 size = new Vector2(50, 50); Color color = new Color(1.0f, 0.0f, 0.0f, 1.0f); // Red color // Draw the circle on the HUD hudPainter.DrawCircle(position, size, color);