Description
The DrawLine
method in the HudPainter
class is used to draw a line on the HUD (Heads-Up Display) with specified start and end points, width, color, and corner rounding. This method is part of the rendering system in the Sandbox game engine, allowing developers to create custom HUD elements.
Usage
To use the DrawLine
method, you need to have an instance of the HudPainter
class. You can then call the method with the appropriate parameters:
a
: A Vector2
representing the starting point of the line.
b
: A Vector2
representing the ending point of the line.
width
: A float
specifying the width of the line.
color
: A Color
object defining the color of the line.
corners
: A Vector4
that specifies the rounding of the corners of the line.
Example
// Example usage of the DrawLine method
// Create a HudPainter instance
HudPainter hudPainter = new HudPainter();
// Define start and end points
Vector2 startPoint = new Vector2(100, 100);
Vector2 endPoint = new Vector2(200, 200);
// Define line width
float lineWidth = 5.0f;
// Define line color
Color lineColor = new Color(1.0f, 0.0f, 0.0f, 1.0f); // Red color
// Define corner rounding
Vector4 cornerRounding = new Vector4(0, 0, 0, 0);
// Draw the line
hudPainter.DrawLine(startPoint, endPoint, lineWidth, lineColor, cornerRounding);