void DrawLine( Vector2 a, Vector2 b, float width, Color color, Vector4 corners )

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Description

The DrawLine method in the HudPainter class is used to draw a line on the HUD (Heads-Up Display) with specified start and end points, width, color, and corner rounding. This method is part of the rendering system in the Sandbox game engine, allowing developers to create custom HUD elements.

Usage

To use the DrawLine method, you need to have an instance of the HudPainter class. You can then call the method with the appropriate parameters:

  • a: A Vector2 representing the starting point of the line.
  • b: A Vector2 representing the ending point of the line.
  • width: A float specifying the width of the line.
  • color: A Color object defining the color of the line.
  • corners: A Vector4 that specifies the rounding of the corners of the line.

Example

// Example usage of the DrawLine method

// Create a HudPainter instance
HudPainter hudPainter = new HudPainter();

// Define start and end points
Vector2 startPoint = new Vector2(100, 100);
Vector2 endPoint = new Vector2(200, 200);

// Define line width
float lineWidth = 5.0f;

// Define line color
Color lineColor = new Color(1.0f, 0.0f, 0.0f, 1.0f); // Red color

// Define corner rounding
Vector4 cornerRounding = new Vector4(0, 0, 0, 0);

// Draw the line
hudPainter.DrawLine(startPoint, endPoint, lineWidth, lineColor, cornerRounding);