void SetBlendMode( BlendMode mode )

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Description

The SetBlendMode method is used to set the blending mode for rendering operations in the HUD (Heads-Up Display) using the HudPainter struct. This method allows you to specify how the colors of the HUD elements should be blended with the background or other elements.

Usage

To use the SetBlendMode method, you need to have an instance of the HudPainter struct. You can then call this method and pass a BlendMode enumeration value to specify the desired blending mode.

Example usage:

HudPainter hudPainter = new HudPainter();
hudPainter.SetBlendMode(BlendMode.AlphaBlend);

In this example, the blending mode is set to AlphaBlend, which is a common mode for blending transparency.

Example

HudPainter hudPainter = new HudPainter();
hudPainter.SetBlendMode(BlendMode.AlphaBlend);