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Description

The ColorIndex property provides a reference to the index of the color texture associated with this render target. This index is used to identify and access the specific color texture within a collection of textures that may be associated with a render target.

Usage

Use the ColorIndex property when you need to retrieve or manipulate the index of the color texture for a render target. This is particularly useful in rendering operations where multiple color textures are involved, and you need to specify or query the exact texture being used.

Example

// Example of accessing the ColorIndex property
RenderTargetHandle renderTargetHandle = new RenderTargetHandle();
var colorIndex = renderTargetHandle.ColorIndex;

// Use colorIndex in rendering logic
// For example, setting a specific color texture in a shader
shader.SetColorTexture(colorIndex, someColorTexture);