The Name
property of the RenderTargetHandle
struct in the Sandbox.Rendering
namespace represents the name identifier for a render target. This property is used to uniquely identify a render target within the rendering system.
The Name
property of the RenderTargetHandle
struct in the Sandbox.Rendering
namespace represents the name identifier for a render target. This property is used to uniquely identify a render target within the rendering system.
To access the Name
property, you need an instance of the RenderTargetHandle
struct. This property is read-only and returns a string
that represents the name of the render target.
RenderTargetHandle renderTargetHandle = new RenderTargetHandle(); string renderTargetName = renderTargetHandle.Name; // Use renderTargetName as needed, for example, logging or debugging.