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Description

The Common field is a member of the ResourceState enumeration within the Sandbox.Rendering namespace. It represents a state where the resource is in a general-purpose state, allowing for multiple types of access without requiring a specific transition. This state is typically used when a resource is not actively being used by the GPU, or when the resource can be accessed in a read-only manner by multiple operations.

Usage

Use the ResourceState.Common when you want to set a resource to a state that does not require specific access restrictions. This is useful for resources that are not currently being used in a specific operation or when transitioning between different states where no specific access is required.

Example

// Example of setting a resource state to Common
ResourceState currentState = ResourceState.Common;

// Use this state when the resource is not actively used or when transitioning
// between operations that do not require specific access restrictions.