Description
The DepthWrite
field is a member of the ResourceState
enumeration within the Sandbox.Rendering
namespace. It represents a state where a resource is used for writing depth information. This is typically used in rendering pipelines where depth information is crucial for determining the visibility of objects in 3D space.
Usage
Use the DepthWrite
state when you need to configure a resource to write depth information during rendering. This is essential for operations that involve depth testing, ensuring that objects are rendered in the correct order based on their distance from the camera.
Example
// Example of setting a resource state to DepthWrite
ResourceState currentState = ResourceState.DepthWrite;
// Use this state in a rendering pipeline configuration
ConfigurePipeline(currentState);