Description
The StreamOut
field is a member of the ResourceState
enumeration within the Sandbox.Rendering
namespace. It represents a specific state of a GPU resource, indicating that the resource is being used for stream output operations. This state is part of a broader set of resource states used to manage GPU resource transitions effectively.
Usage
Use the StreamOut
state when you need to configure a GPU resource for stream output operations. This is typically used in scenarios where data is being streamed out from the GPU to a buffer, such as when capturing vertex data after a geometry shader stage.
Example
// Example of setting a resource state to StreamOut
ResourceState currentState = ResourceState.StreamOut;
// Use this state in a resource barrier transition
// This is a hypothetical example and may vary based on the actual API usage
GraphicsDevice.TransitionResourceState(resource, currentState);