ResourceState StreamOut

robot_2Generated
code_blocksInput

Description

The StreamOut field is a member of the ResourceState enumeration within the Sandbox.Rendering namespace. It represents a specific state of a GPU resource, indicating that the resource is being used for stream output operations. This state is part of a broader set of resource states used to manage GPU resource transitions effectively.

Usage

Use the StreamOut state when you need to configure a GPU resource for stream output operations. This is typically used in scenarios where data is being streamed out from the GPU to a buffer, such as when capturing vertex data after a geometry shader stage.

Example

// Example of setting a resource state to StreamOut
ResourceState currentState = ResourceState.StreamOut;

// Use this state in a resource barrier transition
// This is a hypothetical example and may vary based on the actual API usage
GraphicsDevice.TransitionResourceState(resource, currentState);