ResourceState StreamOut

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Description

The StreamOut field is a member of the ResourceState enumeration within the Sandbox.Rendering namespace. It represents a specific state of a GPU resource, indicating that the resource is being used for stream output operations. This state is typically used when data is being streamed out from the GPU to a buffer, allowing for operations such as geometry streaming or transform feedback.

Usage

Use the StreamOut state when you need to transition a resource to be used for stream output operations. This is part of managing resource states in a graphics pipeline, ensuring that resources are in the correct state for the operations being performed.

Example

// Example of using ResourceState.StreamOut

// Assume 'resource' is a GPU resource that needs to be transitioned
// to the StreamOut state for stream output operations.

// Transition the resource to StreamOut state
resource.TransitionState(ResourceState.StreamOut);

// Perform stream output operations here

// Transition the resource back to a common state after operations
resource.TransitionState(ResourceState.Common);