Description
The StreamOut
field is a member of the ResourceState
enumeration within the Sandbox.Rendering
namespace. It represents a specific state of a GPU resource, indicating that the resource is being used for stream output operations. This state is typically used when data is being streamed out from the GPU to a buffer, allowing for operations such as geometry streaming or transform feedback.
Usage
Use the StreamOut
state when you need to transition a resource to be used for stream output operations. This is part of managing resource states in a graphics pipeline, ensuring that resources are in the correct state for the operations being performed.
Example
// Example of using ResourceState.StreamOut
// Assume 'resource' is a GPU resource that needs to be transitioned
// to the StreamOut state for stream output operations.
// Transition the resource to StreamOut state
resource.TransitionState(ResourceState.StreamOut);
// Perform stream output operations here
// Transition the resource back to a common state after operations
resource.TransitionState(ResourceState.Common);