The CreateGenerator
method in the Texture
class is used to create and return a generator for a texture if it is a generated texture. This method is useful when you need to programmatically generate textures and manage their creation process.
The CreateGenerator
method in the Texture
class is used to create and return a generator for a texture if it is a generated texture. This method is useful when you need to programmatically generate textures and manage their creation process.
To use the CreateGenerator
method, you need to have an instance of a Texture
that is generated. Call this method on the texture instance to obtain a ResourceGenerator
for the texture.
// Assuming 'texture' is an instance of a generated Texture var generator = texture.CreateGenerator(); // Use the generator to manage or modify the texture generation process // Example: generator.SetParameter("paramName", value);