Begins creation of a render target. Render targets are textures that can be rendered to, allowing for advanced rendering techniques such as off-screen rendering or post-processing effects. This method returns a TextureBuilder
which is used to configure and finalize the creation of the render target. To complete the creation process, call Create
on the returned TextureBuilder
.
Render targets can be utilized in various graphics operations, such as rendering a scene to a texture using Graphics.RenderToTexture
.