Description
The Find
method in the Texture
class is used to locate and return a texture resource based on a specified file path. This method is static, meaning it can be called without an instance of the Texture
class. It is useful for retrieving textures that have already been loaded or are available in the resource system.
Usage
To use the Find
method, provide the file path of the texture you want to locate as a string argument. The method will return a Texture
object if the texture is found, or null
if it is not available.
Example
// Example of using the Texture.Find method
string texturePath = "textures/mytexture.vtex";
Texture myTexture = Texture.Find(texturePath);
if (myTexture != null)
{
// Use the texture
// e.g., apply it to a material or render it
}
else
{
// Handle the case where the texture is not found
// e.g., log an error or use a default texture
}