The GetBitmap
method retrieves a Bitmap
representation of the texture at a specified mip level. This can be useful for accessing the raw image data of a texture for processing or analysis.
The GetBitmap
method retrieves a Bitmap
representation of the texture at a specified mip level. This can be useful for accessing the raw image data of a texture for processing or analysis.
To use the GetBitmap
method, call it on an instance of the Texture
class, passing the desired mip level as an integer parameter. The mip level should be within the range of available mip levels for the texture.
// Example of using GetBitmap Texture texture = ...; // Assume this is an initialized texture int mipLevel = 0; // Specify the mip level you want to access Bitmap bitmap = texture.GetBitmap(mipLevel); // Now you can use the bitmap for further processing // For example, saving it to a file or analyzing its pixels