The Height
property of the Texture
class represents the height of the texture in pixels. This property is useful for determining the vertical dimension of a texture, which can be important for rendering and texture manipulation tasks.
The Height
property of the Texture
class represents the height of the texture in pixels. This property is useful for determining the vertical dimension of a texture, which can be important for rendering and texture manipulation tasks.
To access the height of a texture, simply use the Height
property on an instance of the Texture
class. This property is read-only and returns an integer value representing the height in pixels.
// Example of accessing the Height property of a Texture Texture myTexture = Texture.Load("path/to/texture"); int textureHeight = myTexture.Height; // Output the height of the texture // Note: Avoid using Console.WriteLine in s&box // Instead, use the appropriate logging or UI method in your application Log.Info($"Texture Height: {textureHeight} pixels");