int Height { get; set; }

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Description

The Height property of the Texture class represents the height of the texture in pixels. This property is useful for determining the vertical dimension of a texture, which can be important for rendering and texture manipulation tasks.

Usage

To access the height of a texture, simply use the Height property on an instance of the Texture class. This property is read-only and returns an integer value representing the height in pixels.

Example

// Example of accessing the Height property of a Texture
Texture myTexture = Texture.Load("path/to/texture");
int textureHeight = myTexture.Height;

// Output the height of the texture
// Note: Avoid using Console.WriteLine in s&box
// Instead, use the appropriate logging or UI method in your application
Log.Info($"Texture Height: {textureHeight} pixels");